speaker-info

Gregory Milken

Managing Partner
March Capital

Current Investments: Genvid Technologies, Immortals Gaming Club, Nifty Games, Knock Knock, Dorian

Gregory Milken has been a Co-Founder and Managing Partner, March Capital for the past six years, where he focuses on investments in the gaming industry. Gregory has led March Capital’s investments in the esports organization Immortals Gaming Club, Genvid Technologies, Nifty Games, and frictionless game developer Knock Knock.

An avid life-long gamer, Gregory has been an active early stage investor with personal investments in Small Giant Games (acquired by Zynga) and Viagogo. He applies his own operator experience to helping entrepreneurs establish and build their gaming companies.

Gregory was the co-founder and COO of AltEgo, a cloud-based technology and gaming company. Prior to his work in technology, he was SVP, Strategy Planning and Operations for Knowledge Universe Education, and worked in new business development at Warner Bros. in Hong Kong and London and at Twentieth Century Fox.

Actively involved in philanthropy, Gregory currently serves on the Board of Overseers for Penn’s Graduate School of Education (GSE) as well as on the boards of the Milken Institute and the Milken Family Foundation. Gregory co-founded the Milken Institute Young Leaders’ Circle, active in five international cities, and MilkenPenn GSE Business Plan competition.

Gregory received his M.B.A. and an M.A. in International Policy Studies from Stanford University, as well as a B.A. in Asian Studies and a B.A. in International Relations from the University of Pennsylvania.

Gregory enjoys testing and competing in games (of all varieties) at home with his wife and five children. 

My Sessions

Featured Panel: “Your Gaming Cheat Code: Exploring the gaming industry’s growth drivers and future direction”

Laurel Canyon Virtual Meeting Room

In 2012, the value of the gaming industry was approximately $53 billion; global box office was about $35 billion; and recorded music about $15 billion. Since then, gaming – which was already worth more than those two industries combined – has grown 200%, while the box office has grown about 22% and recorded music about […]

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